Warcraft patch 3.2.2a download




















In addition, the periodic damage of Conflagrate is capable of critically striking the afflicted target. Existing players who create new characters may want to review the Interface Options in the event that the default settings feel different. Selecting a quest and pressing this button will open the map for the zone in which the quest objective is located displaying the associated area of interest.

Any other active quests in a player's Quest Log for that zone will also be displayed. These numbers will be displayed on the map according to the areas of interest for each quest. Turning this feature on will color-code all quest names displayed in the map interface according to difficulty grey, green, yellow, orange, and red. Upon leaving the instance, players will be returned to their original location.

If any party member needs to temporarily leave the instance for reagents or repairs, they will have the option to teleport back to the instance. Daily Heroic and normal dungeon quests have been removed. These quests have been replaced with weekly raid quests see the "Quests" section for details. Level-appropriate rewards will be offered to players who choose the Random Dungeon option for pre-Wrath of the Lich King dungeons. Players can be placed in a group for a random dungeon no more than once every 15 minutes.

Random Dungeon rewards will be placed in each player's inventory automatically upon completion of the dungeon final boss killed. A pop-up notification will display any rewards earned through the Dungeon Finder. Multiple instances can be selected at one time. The feature no longer limits the choice to look for only 3 dungeon groups at one time. As with Battlegrounds, the realms in each Battlegroup are connected. As part of the matchmaking system, some of the more difficult dungeons will have a minimum gear requirement.

Players also need to meet the requirements for dungeons that require attunement, such as keys or quests. If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon.

Hovering over this icon will display the requirements which have not been met. Only conjured items and loot dropped in a dungeon for which other party members are eligible can be traded between players from different realms.

A Vote Kick feature will be available in the event a member of a party is not performing to the expectations of the other members. Players who leave the group prematurely are subject to a Deserter debuff preventing them from using the Dungeon Finder for 15 minutes. If an existing group loses a member, the leader will be asked if he or she wants to continue the dungeon. Choosing to continue will automatically place the group back into the Dungeon Finder queue.

A Player will not be placed in a group with people on his or her Ignore list. Players who take part in groups who have one or more members who have been matched with them randomly from within the Dungeon Finder will receive extra rewards, up to and including the coveted Perky Pug non-combat pet.

The more random players with whom one groups, the faster the pet can be obtained. The Need Before Greed loot system will be the unalterable default looting system for pick-up groups in the Dungeon Finder and has been updated. All items will still be available via Greed rolls as well as the new Disenchant option should no member be able to use the item.

The crown is the Leader Role representing a raid group with 2 or more people. Players can left-click on this header to sort the list with groups at the top or at the bottom. In addition, players on other realms can be placed on the Ignore list. Very short term buffs e. Replenishment and very long term buffs e. Prayer of Fortitude are filtered into the buff box.

The icons are stacked here, but they can still be seen by moving the mouse cursor over the buff box. Long term buffs will move out of the box when they are about to expire. Buffs such as important procs e.

Art of War, Maelstrom Weapon , cooldowns e. In addition, several new tips have been added, while some existing tips will now appear at more appropriate times for new players. Disenchant works exactly like Greed except if a player wins the Greed roll, they will receive the disenchanted materials instead. Players who choose Need will always win the item and will always beat those that choose Greed or Disenchant.

This allows "OnEnter" and "OnLeave" to fire while the button is disabled. If you are experiencing random crashes related to file read errors or out of memory, this new backend may help. To enable the new backend, add the following line to your Config. For more information please visit our Technical Support forum. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.

Elder Clearwater sits in Dalaran for one hour awaiting the return of the quickest, most experienced fisher to bring him this shark. This champion fisher will be rewarded in-kind for returning with the first catch. Those who aren't able to return with the first catch will still receive just reward for getting the Blacktip Shark to Elder Clearwater before he takes his leave. It is said that these sharks' favorite meal are the bite-sized Pygmy Suckerfish.

Perhaps a hook in their waters will do the trick. If you do so, a rescue vehicle will transport your character back to the safety of your infra-green platform. Special titles will be offered to those who reach exalted with these factions.

Each badge costs 1 Emblem of Triumph. The current four-piece bonus will remain, however it also now provides 88 spell power or attack power. Please note this only applies to Bind-on-Account items. Other items or gold cannot be sent via mail to characters on the same realm and account if they are from differing factions. It still grants that possibility to Blood Plague. This glyph now reduces the cooldown of Fire Nova by 3 seconds.

She has stubbornly decided to remain in Shattrath City, so those interested should seek her out there. Instead, there are now rare nests that spawn which contain these hatchlings. The item can now be sold or disenchanted as normal. That has been corrected. Paladin- and shaman-specific items still will not be translated, as there is no opposite version to translate them into. In addition, the instant heal provided now has a correct combat log tooltip.

In addition, this ability will now be properly noted and displayed as an interrupt in the cast bar UI. In addition, the visual and snare from this ability will now both dissipate at the same time. Further, this talent will now respect snare immunities, and no longer sometimes snare immune targets.

In addition, its own tooltip has been clarified to indicate it also applies to healing from Death Coil. Tooltip on glyph modified to make its effect more clear as well. Tooltip error corrected. In addition, this glyph will now modify the tooltip of Immolation Trap correctly. In addition, Freezing Arrow will no longer incorrectly provide a critical strike bonus to players beyond the hunter with this talent.

Ring of Peace now forms a Ring of Peace at the target location for 8 seconds. Enemies that enter will be ejected from the ring. Breath of Fire range and width have been increased. Brew-Stache now lasts 4. Song of Chi-Ji cooldown reduced to 15 seconds was 30 seconds.

Diffuse Magic cooldown is now 90 seconds was seconds. Rushing Jade Wind now applies Mark of the Crane to up to 5 targets. Fixed an issue with Serenity that caused its cooldown reduction to extend to in-progress cooldowns beyond the duration of Serenity.

Fixed several bugs affecting Storm, Earth, and Fire. Clones now channel faster, move faster, and target more reliably. Clones now inherit and benefit from your stacks of Transfer the Power and Hit Combo when summoned, and are more survivable. Paladin Holy Beacon of Faith no longer has a cooldown. Beacon of Light no longer has a cooldown. Protection Aegis of Light cooldown reduced to 3 minutes was 5. Greater Blessing of Might removed.

Greater Blessing of Wisdom restores 0. Fist of Justice now reduces the remaining cooldown of Hammer of Justice by 2. Seal of Light replaced with Judgment of Light. Priest Shining Force cooldown is now 45 seconds was 60 seconds. Is now instant was a 1. Burst of Light trait no longer affects Shadow Covenant. Holy Priest now learns Desperate Prayer at level Piety now additionally reduces the cooldown of Prayer of Mending by 2 seconds.

Prayer of Healing now heals the target and the 4 nearest allies was 5 random injured targets. Symbol of Hope duration is now 12 seconds was 10 seconds. Auspicious Spirits now generates 3 Insanity was 4. Lingering Insanity is now a talent, replacing Void Lord. Mind Bomb stun duration increased to 4 seconds was 2. Mind Blast now generates 15 Insanity was Mind Flay now generates 3 Insanity per tick was 2. Mind Flay now deals damage to nearby targets and generates additional Insanity, if the target has Shadow Word: Pain.

Mind Sear has been removed. Mind Spike removed. Shadow Crash moved to level Shadow Word: Death generates 15 Insanity if the target does not die was Shadow Word: Pain now generates 4 Insanity was 3. Shadow Word: Pain Shadow duration now 18 seconds was 14 seconds Shadow Word: Void now recharges in 20 seconds was 30 seconds. Vampiric Touch generates 6 Insanity when cast was 4. Vampiric Touch duration is now 24 seconds was 18 seconds. Void Bolt now extends the durations of all of your active Damage over Time spells on all nearby targets by 3 seconds.

Void Eruption puts Void Bolt on cooldown for 1. Void Lord has been removed. Maximum stacks reduced to 10 was Anticipation maximum combo points increased to 10 was 8. Cheat Death cannot trigger more often than once per 6 minutes was 2 minutes. Shroud of Concealment is now available to all Rogues at level Feint now costs 35 energy was Pickpocket range increased to 10 yards was 5 yards.

Blind is now learned at level Crippling Poison is now learned at level 38 was Marked for Death now grants 6 combo points with Deeper Strategem. Rupture has been updated: The damage of the spell no longer scales up based on combo points spent.

Now, combo points spent scale up its duration. Between The Eyes no longer gains its 4x critical strike multiplier until Rank 2, learned at level Akaari's Soul artifact trait delay reduced to 2 seconds was 4 seconds.

Master of Subtlety duration reduced to 5 seconds was 6 seconds. Shadow Nova artifact trait now always activates when using Shadowstrike or Cheap Shot or Shuriken Storm while Shadow Dance is active, with a 5 second internal cooldown. Earthgrab Totem now roots for 8 seconds was 5 seconds.

Creates a great deal of threat to nearby enemies. Now has a duration of 1 minute was 15 seconds and a cooldown of 5 minutes was 2 minutes. Several Elemental talents have changed positions: Elemental Blast replaces Icefury at level Icefury replaces Liquid Magma Totem at level Liquid Magma Totem replaces Elemental Mastery at level Elemental Mastery replaces Echo of the Elements at level Echo of the Elements replaces Aftershock at level Aftershock replaces Elemental Blast at level Elemental Blast now provides a bonus of to a stat was Storm Elemental cooldown is now 2.

Ascendance now generates 12 Maelstrom per second was Earthen Spike no longer costs Maelstrom. Overcharge costs 40 Maelstrom was 45 , and has a 12 second cooldown was 9. Rockbiter now generates 20 Maelstrom. Warlock Demonic Circle duration increased to 15 minutes was 6 minutes. Mortal Coil now always heals you, regardless of whether the target is affected by the Horror.

Soul Harvest base duration is now 15 seconds and maximum duration is 35 seconds was 10 seconds and 30 seconds. Affliction Drain Soul is now learned at level New Affliction talent at level Malefic Grasp. Seed of Corruption now costs 1 Soul Shard was 4.

Sow the Seeds adds 2 targets was 4 and no longer adds a Soul Shard cost. Impending Doom now additionally reduces Doom's duration by 3 seconds. This stacks up to 4 charges. Shadowburn now replaces Conflagrate, and now generates a Shard, plus an additional Shard on kill.

The Cataclysm and Eradication talents have swapped places in the talent tree. The Conflagration of Chaos trait now also affects Shadowburn.

Warrior Shockwave now stuns for 3 seconds was 4 seconds. Charge now roots the target for 1 second was 1. In For The Kill refunds 30 Rage was Sweeping Strikes makes Mortal Strike and Execute hit 2 additional nearby targets was 1. Titanic Might no longer reduces the effectiveness of Colossus Smash. Outburst now also reduces the cooldown of Berserker Rage by 15 seconds previously did not reduce the cooldown. Reckless Abandon now also increases the duration of Battle Cry by 2 seconds previously did not increase the duration.

War Machine lasts 15 seconds was 10 seconds. Protection Anger Management also reduces the cooldown of Demoralizing Shout. New Talent: Devastator Passive. Replaces Devastate. Focused Rage has been removed. Heavy Repercussions extends Shield Block by 1. Might of the Vrykul now affects Thunder Clap was Revenge.

Revenge now has a 3 second cooldown, and costs 30 Rage. Shield Block now costs 15 Rage. Ultimatum has been removed. Vengeance now affects Revenge was Focused Rage. Warbringer now stuns for 2. Items To allow more options in the gear your character equips, secondary stat ratings Critical Strike, Haste, Mastery, and Versatility now contribute less of their respective secondary stat per point.

To compensate, the total amount of stats on all items above level has been increased. Additionally, the stats on ring and neck slot items now increase more substantially with item level. As a result, overall performance should remain similar to how it was prior to Patch 7. New item available for gold from Draemus in Dalaran: Boon of the Zookeeper Permanently enchants shoulders with the Harvester enchantment, allowing the wearer to obtain Pile of Pet Goodies from the corpses of their enemies.

Additionally, the movement speed bonus now stacks with other movement speed bonuses. Norgannon's Foresight: Standing still for 8 seconds grants you Foresight, allowing you to cast while moving for 5 seconds. This duration begins when you start moving. Now has Critical Strike, Haste, and Mastery as secondary stats.

This effect may occur once every 30 seconds. Now procs when Last Resort talent procs. Demon Blades generates an additional 1 to 8 Fury was 1 to Mistweaver Ei'thas, Lunar Glides of Eramas: Rising Sun Kick causes your target's next melee attack to extend your heal over time effects by 5 seconds was 2 seconds. Rogue Insignia of Ravenholdt: Additional damage decreased, and no longer damages enemies under the effects of breakable crowd-control.

Subtlety Shadow Satyr's Walk: Shadowstrike restores 3 was 10 Energy plus an additional 1 Energy for every 3 yards was 2 between you and your target. Each element adds a separate application. Player versus Player Dampening now begins immediately in 2v2 Skirmish and 2v2 Arenas. Prestige level 9 has been added. Artifact traits at 35 points and above are now enabled in PvP. This change has been delayed until Legion Season 3. Honor talents that replace taunt effects for each Tank specialization will now cause their original taunt effect to be applied to non-player targets.

Rushing Vault and Pinning Glare have been removed. New talent: Demonic Origins The cooldown of Metamorphosis is reduced by 2 minutes, and now lasts 15 seconds. New talent: Mana Rift You manifest a 6-yard-wide mana rift under the feet of your target. Guardian Druids now deal normal damage in PvP. Shapemender has been removed. Hibernating Growth has been removed. Enraged Mangle has been removed.

Overrun no longer shares a cooldown with Feral Charge. Demoralizing Roar cooldown is now 30 seconds was 60 seconds. Toughness is now a level 34 talent was level 37 , replacing Softened Blows. Hunter Viper Sting now has a 30 second cooldown, down from Scorpid Sting now has a 24 second cooldown, down from Scorpid Sting now has an 8 second duration, up from 6. Spider Sting now has a 45 second cooldown, down from Spider Sting's initial debuff duration is 4 seconds, down from 5.

Silence duration unchanged. Marksmanship Sniper Shot no longer has a cooldown was 6 seconds. Healing Sphere now has a 15 second charge recovery cooldown was 45 seconds.

Surge of Mist now causes Enveloping Mist to have a seven second cooldown was 8 seconds. Way of the Crane now also makes you immune to stun effects. Zen Moment now costs 3 Chi was 5 Chi. Control the Mists now occurs every 10 seconds was 20 seconds. Cleansing Light removes all Disease and Poison effects within 15 yards of the Paladin. Luminescence now only activates on heals cast by targets other than the Paladin.



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